Game Studio

Senior character animator

Senior Character Animator will be part of Animation and Gameplay team and will work closely with other animators and gameplay programmers in order to create high quality gameplay animations.

RESPONSIBILITIES

  • Creating high quality content for a FPP/TPP shooter game
  • Developing cinematic and gameplay animations utilizing motion capture and hand key animation
  • Implementing and iterating on animation assets
  • Collaborating with the team to troubleshoot and solve animation issues

Skills & Requirements

  • At least 6 years of professional experience as an animator
  • Familiar with Autodesk Motionbuilder
  • Strong understanding of the principles of animation and character anatomy
  • Excellent key frame and motion capture animation skills
  • Good communication skills
  • English speaking
  • Ability to work full-time in Amsterdam, Netherlands

NICE TO HAVE

  • Familiar with Unreal Engine 4 (particularly knowledge of animation blueprints)
  • Has successfully shipped at least one PC title (preferably FPP or TPP game)

     

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