Game Studio

Graphics Programmer

Graphics Programmer will be part of Animation and Gameplay team and will work closely with animators, designers and engine programmers in order to extend the game features and polish already implemented ones.

RESPONSIBILITIES

  • At least 5 years of C++ 11 coding experience in game industry
  • Solid, reliable and efficient code writing skills
  • Good communication skills
  • Performance and memory optimization skills
  • Extensive knowledge of shaders (DX11/SM 5.0/HLSL)
  • Extensive knowledge of Unreal Engine 4
  • English speaking
  • Ability to work full-time in Amsterdam, Netherlands

Skills & Requirements

  • At least 2 years of professional experience as an animator
  • Familiar with Autodesk Motionbuilder
  • Strong understanding of the principles of animation and character anatomy
  • Strong key frame animation skills
  • Good communication skills
  • English speaking
  • Ability to work full-time in Amsterdam, Netherlands

NICE TO HAVE

  • At least BS degree in Computer Science or similar
  • Has successfully shipped at least one PC title (TPP or shooter)

Are you interested and do you fit above profile? We love to hear from you!
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